Play on Veteran. I find that to be the sweet spot between all the difficulty settings due to amount of strikes thrown and hits finding the gaps.
Play as either a hitter or a pitcher and not a two-way player. This will keep you from having to keep going back to the “my player” menu to change the active archetype. It allows you to just focus on one thing at a time which makes the programs go by quicker.
If doing a hitter program, choose to be on the Rockies. The Rockies AA team (Hartford Yard Goats) plays at Shippett Stadium. That is the best minor league stadium to play in and that is the only AA team with that ballpark being the team’s home stadium.
If doing a pitcher program, choose to be on the Marlins, Indians, Braves, or Tigers. These teams’ AA affiliates play in a pitcher-friendly ballpark.
Play until you get called up to either AAA or MLB, then start a new RTTS file. The AA league is obviously the easiest way to rack up the stats needed to finish the program. Why make it harder on yourself if your goal is to just finish the ballplayer program?
Set-up the “mode-specific” game settings to best accomplish the missions. For pitching, “player lock baserunning opportunities” set to “none”. For hitting, the same setting regardless if there stolen base missions or not because you can just hit square button after a hit or walk to access the manual baserunning opportunity. This would be done when you have an open base in front of you while skipping the baserunning opportunities when you would not be able to steal due to a runner on the base ahead of you as well as when you are standing on third. Have “player lock fielding opportunities” at “none” unless you have assists and putouts stat missions where you would then turn it to “all”.
For pitch types, plan ahead. You’ll lose progress in the pitch attributes every time you change a pitch slot. I have found the best pitch repertoire is cutter, sinker, circle change, slider, and screwball in that order. So, when first starting a pitcher, I would select the first three in order to start with. You can add the fourth and fifth pitches during bullpen training while going through the RTTS gameplay. I would wait to get the itches you want in the correct slot and not just fill them up with whichever pitch they offer. You want to have a selection of pitches that have a large difference in pitch velocity and in direction of breaks.
While baserunning in RTTS, always hold down on left stick and take one step. The holding down of the right stick will always get you back to the bag when the pitcher does a pickoff move. Your ballplayer will never be surprised by doing this. Obviously, you push up when he pitches, which brings up the next tip.
While baserunning in RTTS, always watch the catcher. When the catcher adjusts his squat, that is when you want to shove up on your left stick to get the best jump for your runner. The catcher only adjusts his stance right before the pitcher pitches. You will get the best jump and an increase in your steal rating.
Bronze and silver programs should be done in just RTTS mode. The se programs are done much quicker in that mode and shouldn’t need to put a bronze or silver player in your DD lineup.
Gold and diamond programs can be done using both RTTS and DD modes. For pitchers, I found doing the DD stat missions first in “Vs CPU” mode and then move to RTTS to finish up the program. For hitters, I found doing gold programs all in RTTS mode quickest and splitting the diamond programs starting in RTTS and finishing with DD stats.
For fielding mission stats, play as 1B and 2B. At 1B you rack up the putouts while at 2B you rack up the assists.